DocumentCode
3067922
Title
On enhancing the speed of splatting with indexing
Author
Ihm, Insung ; Lee, Rae Kyoung
Author_Institution
Dept. of Comput. Sci., Sogang Univ., Seoul, South Korea
fYear
1995
fDate
29 Oct-3 Nov 1995
Firstpage
69
Abstract
Splatting is an object space direct volume rendering algorithm that produces images of high quality, but is computationally expensive like many other volume rendering algorithms. The paper presents a new technique that enhances the speed of splatting without trading off image quality. This new method reduces rendering time by employing a simple indexing mechanism which allows to visit and splat only the voxels of interest. It is shown that this algorithm is suitable for the dynamic situation in which viewing parameters and opacity transfer functions change interactively. We report experimental results on several test data sets of useful site and complexity, and discuss the cost/benefit trade off of our method
Keywords
data visualisation; indexing; rendering (computer graphics); cost/benefit trade off; dynamic situation; high quality images; indexing mechanism; object space direct volume rendering algorithm; opacity transfer functions; rendering time; splatting with indexing; viewing parameters; voxels; Casting; Computer science; Costs; Data structures; Data visualization; Image quality; Indexing; Rendering (computer graphics); Shearing; Transfer functions;
fLanguage
English
Publisher
ieee
Conference_Titel
Visualization, 1995. Visualization '95. Proceedings., IEEE Conference on
Conference_Location
Atlanta, GA
ISSN
1070-2385
Print_ISBN
0-8186-7187-4
Type
conf
DOI
10.1109/VISUAL.1995.480797
Filename
480797
Link To Document