• DocumentCode
    3068255
  • Title

    Considering reach in tangible and table top design

  • Author

    Toney, Aaron ; Thomas, Bruce H.

  • Author_Institution
    Sch. of Comput. & Inf. Sci., South Australia Univ., Adelaide, SA, Australia
  • fYear
    2006
  • fDate
    5-7 Jan. 2006
  • Abstract
    Reach heavily impacts all aspects of designing for tangible and tabletop user interfaces. It dictates the input space available to each user and heavily shapes how that space is used. Despite its impact to date tangible, table top, and user interface design have all largely overlooked reach as a design constraint. As a result, advancing the state of the art for tangible and table top designs requires rethinking existing designs to consider the repercussions of reach, and starting to formally consider reach as part of our designs process. Designing in consideration of reach allows for more usable tables, applications supporting diverse environments, and user interfaces which are optimally scaled to their current set of users.
  • Keywords
    user interfaces; tabletop user interface; tangible user interface; user input space; user reach design; Computer interfaces; Ergonomics; Humans; Laboratories; Mathematical model; Process design; Shape; Tiles; User interfaces; Wearable computers;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Horizontal Interactive Human-Computer Systems, 2006. TableTop 2006. First IEEE International Workshop on
  • Print_ISBN
    0-7695-2494-X
  • Type

    conf

  • DOI
    10.1109/TABLETOP.2006.9
  • Filename
    1579192