DocumentCode
3068600
Title
Direct rendering of Laplacian pyramid compressed volume data
Author
Ghavamnia, Mohammad H. ; Yang, Xue D.
Author_Institution
Dept. of Comput. Sci., Regina Univ., Sask., Canada
fYear
1995
fDate
29 Oct-3 Nov 1995
Firstpage
192
Lastpage
199
Abstract
Volume rendering generates 2D images by ray tracing 3D volume data. This technique imposes considerable demands on storage space as the data set grows in size. In this paper, we describe a method to render compressed volume data directly to reduce the memory requirements of the rendering process. The volume data was compressed by a technique called the Laplacian pyramid. A compression ratio of 10:1 was achieved by uniform quantization over the Laplacian pyramid. The quality of the images obtained by this technique as virtually indistinguishable from that of the images generated from the uncompressed volume data. A significant improvement in computational performance was achieved by using a cache algorithm to temporarily retain the reconstructed voxels to be used by the adjacent rays
Keywords
cache storage; data compression; data visualisation; image coding; image reconstruction; ray tracing; rendering (computer graphics); solid modelling; 2D image generation; Laplacian pyramid; adjacent rays; cache algorithm; compressed volume data; computational performance; direct volume rendering; image quality; memory requirements; ray tracing; reconstructed voxels; storage space; uniform quantization; Computed tomography; Computer science; Data visualization; Image coding; Image generation; Image reconstruction; Laplace equations; Quantization; Rendering (computer graphics); Workstations;
fLanguage
English
Publisher
ieee
Conference_Titel
Visualization, 1995. Visualization '95. Proceedings., IEEE Conference on
Conference_Location
Atlanta, GA
ISSN
1070-2385
Print_ISBN
0-8186-7187-4
Type
conf
DOI
10.1109/VISUAL.1995.480812
Filename
480812
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