• DocumentCode
    3081044
  • Title

    Enchanting e-learning through the use of interactive-feedbak loop in digital games

  • Author

    Kazimoglu, Cagin ; Kiernan, Mary ; Bacon, Lis

  • Author_Institution
    Sch. of Comput. & Math. Sci., Univ. of Greenwich, Greenwich, UK
  • fYear
    2010
  • fDate
    13-15 May 2010
  • Firstpage
    502
  • Lastpage
    509
  • Abstract
    One of the driving forces behind developing digital games is the idea that digital games have the potential to provide engagement in learning by delivering timely and well structured feedback. This paper discusses how the interactive-feedback loop found in digital games can be used to effectively support the engagement and also the progress of learners. We investigate key motivational factors in providing feedback and then explore current approaches in the use of feedback. This study introduces the concept that learning in games should be an integral part of the game play rather than layering games on top of traditional learning. By way of illustration, we introduce the game based approach we are currently developing to support first year undergraduate computer science students learning introductory programming.
  • Keywords
    computer aided instruction; computer games; computer science education; educational courses; interactive systems; computer science; digital games; e-learning; game based learning; interactive-feedbak loop; introductory programming; Computer science; Decision support systems; Electronic learning; Force feedback; digital games; e-learning; feedback; game based learning; introductory programming;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Human System Interactions (HSI), 2010 3rd Conference on
  • Conference_Location
    Rzeszow
  • Print_ISBN
    978-1-4244-7560-5
  • Type

    conf

  • DOI
    10.1109/HSI.2010.5514523
  • Filename
    5514523