• DocumentCode
    3081465
  • Title

    Implementation of the view-dependent progressive meshes for virtual museum

  • Author

    Francki, Marek ; Skabek, Krzystof ; Winiarczyk, Ryszard

  • Author_Institution
    Inst. of Inf., Silesian Univ. of Technol., Gliwice, Poland
  • fYear
    2010
  • fDate
    13-15 May 2010
  • Firstpage
    331
  • Lastpage
    336
  • Abstract
    This article presents an idea of a progressive mesh as a lossless approximation of the original mesh, of any, smoothly adjusted, level of detail. The main part of this work is devoted to the extension of progressive meshes for hierarchical representation associated with a dependence on the position of observation. This allows selective adjustment of the level of detail, measured in the number of triangles that appear in any fragment of the model, independently from the rest. Sample solution was presented, method of construction and the main criteria for the refinement. Remaining part of the work is devoted to the implementation of the view-dependent progressive meshes in the ME3D environment, its testing and attempts to estimate the future paths of development.
  • Keywords
    computer graphics; mesh generation; museums; virtual reality; ME3D environment; computer graphics; lossless approximation; view-dependent progressive meshes; virtual museum; Testing; mesh processing; progressive mesh; view-dependent progressive mesh;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Human System Interactions (HSI), 2010 3rd Conference on
  • Conference_Location
    Rzeszow
  • Print_ISBN
    978-1-4244-7560-5
  • Type

    conf

  • DOI
    10.1109/HSI.2010.5514549
  • Filename
    5514549