DocumentCode
3081696
Title
The SOMN-HMM Model and Its Application to Automatic Synthesis of 3D Character Animations
Author
Wang, Yi ; Xie, Lei ; Liu, Zhi-Qiang ; Zhou, Li-Zhu
Author_Institution
Tsinghua Univ., Beijing
Volume
6
fYear
2006
fDate
8-11 Oct. 2006
Firstpage
4948
Lastpage
4952
Abstract
Learning HMM from motion capture data for automatic 3D character animation synthesis is becoming a hot spot in research areas of computer graphics and machine learning. To ensure realistic synthesis, the model must be learned to fit the real distribution of human motion. Usually the fitness is measured by likelihood. In this paper, we present a new HMM learning algorithm, which incorporates stochastic optimization technique within the expectation-maximization (EM) learning framework. This algorithm is less prone to be trapped in local optimal and converges faster than traditional Baum-Welch learning algorithm. We apply the new algorithm to learning 3D motion under control of a style variable, which encodes the mood or personality of the performer. Given new style value, motions with corresponding style can be generated from the learned model.
Keywords
computer animation; expectation-maximisation algorithm; hidden Markov models; learning (artificial intelligence); motion estimation; solid modelling; stochastic programming; 3D character animation synthesis; SOMN-HMM model; computer graphics; expectation-maximization learning; hidden Markov model; human motion capture data; machine learning; self-organizing mixture networks; stochastic optimization technique; Animation; Application software; Computer graphics; Hidden Markov models; Humans; Machine learning; Machine learning algorithms; Mood; Motion control; Stochastic processes;
fLanguage
English
Publisher
ieee
Conference_Titel
Systems, Man and Cybernetics, 2006. SMC '06. IEEE International Conference on
Conference_Location
Taipei
Print_ISBN
1-4244-0099-6
Electronic_ISBN
1-4244-0100-3
Type
conf
DOI
10.1109/ICSMC.2006.385090
Filename
4274699
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