Title :
Methods for Automated Object Placement in Virtual Scenes
Author :
Cant, R.J. ; Langensiepen, C.S.
Author_Institution :
Sch. of Sci. & Technol., Nottingham Trent Univ., Nottingham
Abstract :
This paper introduces a variety of heuristic methods of object placement that can be used within a general scheme for the automatic creation of virtual rooms. The methods allow a room to be populated with objects in a randomised but controllable way, where the choice of method is determined by the object being placed and the target location. Certain combinations of object and location (for example books on a bookshelf) allow very simple methods to be used whilst most general situations are addressed using Stochastic Diffusion Search. The system is integrated with a Physics Engine, to guarantee physically stable configurations. These methods allow naturalistic placement to occur, for example paper within desk-tidy.
Keywords :
computer graphics; virtual reality; automated object placement; heuristic methods; physics engine; stochastic diffusion search; virtual rooms; virtual scenes; Books; Buildings; Computational modeling; Computer simulation; Containers; Engines; Layout; Paper technology; Physics; Stochastic processes; Object placement; stochastic diffusion search;
Conference_Titel :
Computer Modelling and Simulation, 2009. UKSIM '09. 11th International Conference on
Conference_Location :
Cambridge
Print_ISBN :
978-1-4244-3771-9
Electronic_ISBN :
978-0-7695-3593-7
DOI :
10.1109/UKSIM.2009.69