• DocumentCode
    3090120
  • Title

    GPU-Based Architectures and Their Benefit for Accurate and Efficient Wireless Network Simulations

  • Author

    Andelfinger, Philipp ; Mittag, Jens ; Hartenstein, Hannes

  • Author_Institution
    Steinbuch Centre for Comput., Karlsruhe Inst. of Technol., Karlsruhe, Germany
  • fYear
    2011
  • fDate
    25-27 July 2011
  • Firstpage
    421
  • Lastpage
    424
  • Abstract
    In recent years, a trend towards the usage of physical layer models with increased accuracy can be observed within the wireless network community. This trend has several reasons. The consideration of signals - instead of packets - as the smallest unit of a wireless network simulation enables the ability to reflect complex radio propagation characteristics properly, and to study novel PHY/MAC/NET cross-layer optimizations that were not directly possible before, e.g. cognitive radio networks and interference cancellation. Yet, there is a price to pay for the increase of accuracy, namely a significant decrease of runtime performance due to computationally expensive signal processing. In this paper we study whether this price can be reduced - or even eliminated - if GPU-based signal processing is employed. In particular, we present and discuss four different architectures that can be used to exploit GPU-based signal processing in discrete event-based simulations. Our evaluation shows that the runtime costs can not be cut down completely, but significant speedups can be expected compared to a non GPU-based solution.
  • Keywords
    cognitive radio; computer graphic equipment; coprocessors; discrete event simulation; interference suppression; radiofrequency interference; radiowave propagation; GPU-based architecture; GPU-based signal processing; PHY/MAC/NET cross-layer optimization; cognitive radio network; complex radio propagation; discrete event-based simulation; interference cancellation; physical layer model; runtime performance; wireless network community; wireless network simulation; Computational modeling; Computer architecture; Graphics processing unit; Runtime; Signal processing; Signal processing algorithms; Wireless networks; DES; GPU; network simulation; signal processing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Modeling, Analysis & Simulation of Computer and Telecommunication Systems (MASCOTS), 2011 IEEE 19th International Symposium on
  • Conference_Location
    Singapore
  • ISSN
    1526-7539
  • Print_ISBN
    978-1-4577-0468-0
  • Type

    conf

  • DOI
    10.1109/MASCOTS.2011.40
  • Filename
    6005386