DocumentCode
3096666
Title
Simulation of grasping deformable objects with a virtual human hand
Author
Cui, Tong ; Xiao, Jing ; Song, Aiguo
Author_Institution
Dept. of Comput. Sci., Univ. of North Carolina - Charlotte, Charlotte, NC
fYear
2008
fDate
22-26 Sept. 2008
Firstpage
3965
Lastpage
3970
Abstract
This paper addresses a largely open problem in haptic simulation and rendering: contact force and deformation modeling for haptic simulation of grasping a deformable object with a realistic virtual human hand, especially in power grasps. The virtual hand model consists of meshes of realistic shapes for the finger links and palm of a hand. We tackle the problem by adopting the non-linear contact force model and the beam-skeleton model for global shape deformation introduced in [5]. The results verify the efficiency of contact force and deformation modeling for both power grasp and precision grasp of deformable objects with reasonable realism.
Keywords
deformation; haptic interfaces; mechanical contact; rendering (computer graphics); contact force; deformable objects grasping; finger links; global shape deformation; haptic simulation; non-linear contact force; rendering; virtual human hand; Deformable models; Fingers; Force; Mathematical model; Shape; Strain; Stress;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Robots and Systems, 2008. IROS 2008. IEEE/RSJ International Conference on
Conference_Location
Nice
Print_ISBN
978-1-4244-2057-5
Type
conf
DOI
10.1109/IROS.2008.4651080
Filename
4651080
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