• DocumentCode
    3099842
  • Title

    A Real-Time Isoline Tracing Algorithm Based on CUDA

  • Author

    Dong, Lanfang ; Chen, Jiahui ; Wang, Jin

  • Author_Institution
    Vision Comput. & Visualization Lab., Univ. of Sci. & Technol. of China, Hefei, China
  • fYear
    2011
  • fDate
    12-15 Aug. 2011
  • Firstpage
    864
  • Lastpage
    867
  • Abstract
    Isoline generating is often used in reservoir simulation, but the speed of data processing is likely to become slowly while the number of data is enormous. During the isoline generating, isoline tracing takes most of the time. In order to satisfy the requirement of real-time, an isoline tracing algorithm with CUDA is designed in this paper. In the algorithm designed here, equivalent points are stored in texture memory, and took an indexed array instead of link list structure. In order to make full use of multi-thread in GPU, a new method for tracing the isoline is designed in this paper. The experiment shows that the algorithm is high effective even if the number of data is enormous.
  • Keywords
    data visualisation; multi-threading; GPU multithread; compute unified device architecture; graphics processing unit; isoline tracing algorithm; reservoir simulation visualization; texture memory; Algorithm design and analysis; Arrays; Data visualization; Graphics processing unit; Indexes; Instruction sets; Real time systems; CUDA; Isoline Tracing; Real-time;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image and Graphics (ICIG), 2011 Sixth International Conference on
  • Conference_Location
    Hefei, Anhui
  • Print_ISBN
    978-1-4577-1560-0
  • Electronic_ISBN
    978-0-7695-4541-7
  • Type

    conf

  • DOI
    10.1109/ICIG.2011.117
  • Filename
    6005963