• DocumentCode
    3105987
  • Title

    Communicating Eye-gaze Across a Distance: Comparing an Eye-gaze enabled Immersive Collaborative Virtual Environment, Aligned Video Conferencing, and Being Together

  • Author

    Roberts, David ; Wolff, Robin ; Rae, John ; Steed, Anthony ; Aspin, Rob ; McIntyre, Moira ; Pena, Adriana ; Oyekoya, Oyewole ; Steptoe, Will

  • Author_Institution
    Univ. of Salford, Salford
  • fYear
    2009
  • fDate
    14-18 March 2009
  • Firstpage
    135
  • Lastpage
    142
  • Abstract
    Eye gaze is an important and widely studied non-verbal resource in co-located social interaction. When we attempt to support tele-presence between people, there are two main technologies that can be used today: video-conferencing (VC) and collaborative virtual environments (CVEs). In VC, one can observe eye-gaze behaviour but practically the targets of eye-gaze are only correct if the participants remain relatively still. We attempt to support eye-gaze behaviour in an unconstrained manner by integrating eye-trackers into an Immersive CVE (ICVE) system. This paper aims to show that while both ICVE and VC allow people to discern being looked at and what else is looked at, when someone gazes into their space from another location, ICVE alone can continue to do this as people move. The conditions of aligned VC, ICVE, eye-gaze enabled ICVE and co-location are compared. The impact of factors of alignment, lighting, resolution, and perspective distortion are minimised through a set of pilot experiments, before a formal experiment records results for optimal settings. Results show that both VC and ICVE support eye-gaze in constrained situations, but only ICVE supports movement of the observer. We quantify the mis-judgements that are made and discuss how our findings might inform research into supporting eye-gaze through interpolated free viewpoint video based methods.
  • Keywords
    groupware; teleconferencing; video communication; virtual reality; colocated social interaction; eye-gaze enabled immersive collaborative virtual environment; eye-trackers; nonverbal resource; telepresence; video conferencing; Avatars; Cameras; Collaboration; Computer graphics; Displays; Head; Video sharing; Videoconference; Virtual colonoscopy; Virtual environment; Eye-Tracking; Gaze-Tracking; H.5.1 [Communications Applications]: Computer conferencing, teleconferencing, and videoconferencing; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism: Animation; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism: Virtual Reality; Immersive Collaborative Virtual Environments; Tele-presence; Video Conferencing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality Conference, 2009. VR 2009. IEEE
  • Conference_Location
    Lafayette, LA
  • ISSN
    1087-8270
  • Print_ISBN
    978-1-4244-3943-0
  • Electronic_ISBN
    1087-8270
  • Type

    conf

  • DOI
    10.1109/VR.2009.4811013
  • Filename
    4811013