DocumentCode
3106402
Title
Greedy Beta-Skeleton in Three Dimensions
Author
HIYOSHI, Hisamoto
Author_Institution
Gunma Univ., Kiryu
fYear
2007
fDate
9-11 July 2007
Firstpage
101
Lastpage
109
Abstract
In two dimensions, the beta-skeleton is one of the most practical methods for reconstructing smooth curves from a given unorganized point set because of its provable guarantee. In three dimensions, however, the beta-skeleton cannot be used for surface reconstruction because it may contain unwanted holes omnipresently, no matter how high sampling density is. To overcome this difficulty, an extension of the beta-skeleton, called greedy beta-skeleton, is proposed. It is shown by computational experiments that the unwanted holes do not appear in the greedy beta-skeleton even when the dimension is three. In addition, the greedy beta-skeletons are computed for several practical inputs, and their fairness is examined. Computation results for some variants of the greedy beta-skeleton are also reported.
Keywords
greedy algorithms; image reconstruction; surface reconstruction; greedy beta-skeleton; smooth curve reconstruction; surface reconstruction; unorganized point set; Cities and towns; Computer science; Computer vision; Greedy algorithms; Image reconstruction; Piecewise linear approximation; Sampling methods; Skeleton; Surface reconstruction; Topology;
fLanguage
English
Publisher
ieee
Conference_Titel
Voronoi Diagrams in Science and Engineering, 2007. ISVD '07. 4th International Symposium on
Conference_Location
Glamorgan
Print_ISBN
0-7695-2869-4
Type
conf
DOI
10.1109/ISVD.2007.27
Filename
4276110
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