• DocumentCode
    3106402
  • Title

    Greedy Beta-Skeleton in Three Dimensions

  • Author

    HIYOSHI, Hisamoto

  • Author_Institution
    Gunma Univ., Kiryu
  • fYear
    2007
  • fDate
    9-11 July 2007
  • Firstpage
    101
  • Lastpage
    109
  • Abstract
    In two dimensions, the beta-skeleton is one of the most practical methods for reconstructing smooth curves from a given unorganized point set because of its provable guarantee. In three dimensions, however, the beta-skeleton cannot be used for surface reconstruction because it may contain unwanted holes omnipresently, no matter how high sampling density is. To overcome this difficulty, an extension of the beta-skeleton, called greedy beta-skeleton, is proposed. It is shown by computational experiments that the unwanted holes do not appear in the greedy beta-skeleton even when the dimension is three. In addition, the greedy beta-skeletons are computed for several practical inputs, and their fairness is examined. Computation results for some variants of the greedy beta-skeleton are also reported.
  • Keywords
    greedy algorithms; image reconstruction; surface reconstruction; greedy beta-skeleton; smooth curve reconstruction; surface reconstruction; unorganized point set; Cities and towns; Computer science; Computer vision; Greedy algorithms; Image reconstruction; Piecewise linear approximation; Sampling methods; Skeleton; Surface reconstruction; Topology;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Voronoi Diagrams in Science and Engineering, 2007. ISVD '07. 4th International Symposium on
  • Conference_Location
    Glamorgan
  • Print_ISBN
    0-7695-2869-4
  • Type

    conf

  • DOI
    10.1109/ISVD.2007.27
  • Filename
    4276110