DocumentCode
3106428
Title
Real-time Volumetric Reconstruction and Tracking of Hands and Face as a User Interface for Virtual Environments
Author
John, Christoph ; Schwanecke, Ulrich ; Regenbrecht, Holger
fYear
2009
fDate
14-18 March 2009
Firstpage
241
Lastpage
242
Abstract
Enhancing desk-based computer environments with virtual reality technology requires natural interaction support, in particular head and hand tracking. Todays motion capture systems instrument users with intrusive hardware like optical markers or data gloves which limit the perceived realism of interactions with a virtual environment and constrain the free moving space of operators. Our work therefore focuses on the development of fault-tolerant techniques for fast, non-contact 3D hand motion capture, targeted to the application in standard office environments. This paper presents a table-top setup which utilizes vision based volumetric reconstruction and tracking of skin colored objects to integrate the users hands and face into virtual environments. The system is based on off-the-shelf hardware components and satisfies real-time constraints.
Keywords
Data gloves; Fault tolerance; Hardware; Instruments; Space technology; Standards development; Target tracking; User interfaces; Virtual environment; Virtual reality; G.3 [Probability and Statistics]: Probabilistic Algorithms; G.4 [Mathematical Software]: User Interfaces; I.5.5 [Pattern Recognition]: Implementation¿Interactive Systems;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality Conference, 2009. VR 2009. IEEE
Conference_Location
Lafayette, LA
ISSN
1087-8270
Print_ISBN
978-1-4244-3943-0
Electronic_ISBN
1087-8270
Type
conf
DOI
10.1109/VR.2009.4811035
Filename
4811035
Link To Document