• DocumentCode
    3106428
  • Title

    Real-time Volumetric Reconstruction and Tracking of Hands and Face as a User Interface for Virtual Environments

  • Author

    John, Christoph ; Schwanecke, Ulrich ; Regenbrecht, Holger

  • fYear
    2009
  • fDate
    14-18 March 2009
  • Firstpage
    241
  • Lastpage
    242
  • Abstract
    Enhancing desk-based computer environments with virtual reality technology requires natural interaction support, in particular head and hand tracking. Todays motion capture systems instrument users with intrusive hardware like optical markers or data gloves which limit the perceived realism of interactions with a virtual environment and constrain the free moving space of operators. Our work therefore focuses on the development of fault-tolerant techniques for fast, non-contact 3D hand motion capture, targeted to the application in standard office environments. This paper presents a table-top setup which utilizes vision based volumetric reconstruction and tracking of skin colored objects to integrate the users hands and face into virtual environments. The system is based on off-the-shelf hardware components and satisfies real-time constraints.
  • Keywords
    Data gloves; Fault tolerance; Hardware; Instruments; Space technology; Standards development; Target tracking; User interfaces; Virtual environment; Virtual reality; G.3 [Probability and Statistics]: Probabilistic Algorithms; G.4 [Mathematical Software]: User Interfaces; I.5.5 [Pattern Recognition]: Implementation¿Interactive Systems;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality Conference, 2009. VR 2009. IEEE
  • Conference_Location
    Lafayette, LA
  • ISSN
    1087-8270
  • Print_ISBN
    978-1-4244-3943-0
  • Electronic_ISBN
    1087-8270
  • Type

    conf

  • DOI
    10.1109/VR.2009.4811035
  • Filename
    4811035