• DocumentCode
    3109536
  • Title

    Toward interactive scene walkthroughs from images

  • Author

    Seitz, Steven M.

  • Author_Institution
    Microsoft Res., Redmond, WA, USA
  • fYear
    1998
  • fDate
    35798
  • Firstpage
    14
  • Lastpage
    19
  • Abstract
    Interactive walkthrough applications require rendering an observed scene from a continuous range of target viewpoints. Toward this end, a novel approach is introduced that processes a set of input images to produce photorealistic scene reprojections over a wide range of viewpoints. This is achieved by (1) acquiring calibrated input images that are distributed throughout a target range of viewpoints to be modeled, and (2) computing a 3D reconstruction that is consistent in projection with all of the input images. The method avoids image correspondence problems by working in a discretized scene space whose voxels are traversed in a fixed visibility ordering. This strategy takes full account of occlusions and enables reconstructions of panoramic scenes. Promising initial results are presented for a room walkthrough
  • Keywords
    image reconstruction; rendering (computer graphics); virtual reality; 3D reconstruction; fixed visibility ordering; interactive scene walkthroughs; panoramic scenes; rendering; room walkthrough; scene reprojections; target viewpoints; Ambient intelligence; Gold; Layout; Rendering (computer graphics); Shape; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision for Virtual Reality Based Human Communications, 1998. Proceedings., 1998 IEEE and ATR Workshop on
  • Conference_Location
    Bombay
  • Print_ISBN
    0-8186-8283-3
  • Type

    conf

  • DOI
    10.1109/CVVRHC.1998.660366
  • Filename
    660366