• DocumentCode
    3109670
  • Title

    English Learning Based on Edutainment

  • Author

    Zacarias-Flores, Fernando ; Cuapa, Rosalba ; Hernandez, Felipe ; Sanchez, Antonio ; Vazquez, Andres

  • Author_Institution
    Fac. of Comput. Sci., Benemerita Univ. Autonoma de Puebla, Puebla, Mexico
  • fYear
    2009
  • fDate
    16-18 Dec. 2009
  • Firstpage
    470
  • Lastpage
    474
  • Abstract
    A novel learning tool based on the new paradigm well-known as Edutainment using mobile technologies is deployed. The developed tool moves the issue of education to the context of entertainment. This paradigm ensures that education is seen as an activity that provides entertainment and excitement pleasure. This characteristic gives to lifelong learning an added value. Considering that the mobile-phone has had a boom in the last years and that a lot of people already have mobile telephones (approximately 2.5 billions), we have developed a system that makes lifelong learning something natural and effective for education in all fields of development. This obeys to that the new information technology can help us to achieve our perspectives of growth. This system provides to user with a permanent learning in anytime, anywhere and any device (PDA´s, cell-phone, NDS, etc.). The English learning was enabled by the use of mobile phones and allowed us to detect some features that benefit learning in these contexts: exploring english independently (2) learning english through collaboration and team work (through Karaoke); (3) learning english in a societal and humanistic environment (4) learning english in authentic real life situations (5) learning english easily and efficiently (6) learning english (7) learning English fun and enjoyable. This indicates that english education could benefit form utilizing these new technological tools.
  • Keywords
    computer aided instruction; entertainment; linguistics; mobile computing; English learning; collaboration; edutainment; entertainment; humanistic environment; lifelong learning; mobile phone; mobile technologies; real life situations; societal environment; team work; Computer science; Computer science education; Computer vision; Electronic learning; Information technology; Mobile computing; Mobile handsets; Pervasive computing; Telephony; Ubiquitous computing; Edutainment; eLearning; mLearning; mobile phone; uLearning;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information and Multimedia Technology, 2009. ICIMT '09. International Conference on
  • Conference_Location
    Jeju Island
  • Print_ISBN
    978-0-7695-3922-5
  • Type

    conf

  • DOI
    10.1109/ICIMT.2009.72
  • Filename
    5381164