DocumentCode
3110054
Title
A serious game based method for business process management
Author
Santorum, Marco
Author_Institution
Grenoble Inf. Lab., Univ. of Grenoble, Grenoble, France
fYear
2011
fDate
19-21 May 2011
Firstpage
1
Lastpage
12
Abstract
Nowadays, organizations have to be flexible enough to allow adjustments to new circumstances and to be able to align their processes in a short time according to the users requirements, respecting environmental constraints and technological evolution. The challenges are then to improve process efficiency and quality, to introduce a continuous process evolution and to improve the stakeholder´s satisfaction. This article proposes a Serious Game-based Method for Business Process Management equipped with a game tool. This approach is particularly useful for existing business processes and allows the representation, amelioration and evolution of changing business processes. We take as case study the university processes and conduct experiments to measure the acceptability and feasibility of our method and identify, develop and validate the specifications of the simulation game tool. Finally we present our first prototype of the game as part of a virtual 3D world.
Keywords
business data processing; computer games; business process management; environmental constraints; game based method; stakeholder satisfaction; technological evolution; users requirements; Adaptation models; Games; Optimization; Organizations; Problem-solving; Process control; BPM; Business process; modeling; participative process; process improvement; serious games;
fLanguage
English
Publisher
ieee
Conference_Titel
Research Challenges in Information Science (RCIS), 2011 Fifth International Conference on
Conference_Location
Gosier
ISSN
2151-1349
Print_ISBN
978-1-4244-8670-0
Electronic_ISBN
2151-1349
Type
conf
DOI
10.1109/RCIS.2011.6006843
Filename
6006843
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