• DocumentCode
    3115863
  • Title

    Computing polygonal surfaces from unions of balls

  • Author

    Tam, Roger ; Heidrich, Wolfgang

  • fYear
    2004
  • fDate
    19-19 June 2004
  • Firstpage
    86
  • Lastpage
    92
  • Abstract
    We present a new algorithm for computing a polygonal surface from a union of balls. The method computes and connects the singular points of a given union of balls in an efficient manner to approximate the boundary. The algorithm uses the dual shape of the balls to give the resulting surface the correct topology. Our method is simple and demonstrated to be robust
  • Keywords
    computational geometry; mesh generation; solid modelling; surface fitting; Delaunay triangulation; computational geometry; polygonal surfaces; shape modeling; topology; Animation; Computer graphics; Computer science; Displays; Laboratories; Robustness; Shape; Skin; Topology; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics International, 2004. Proceedings
  • Conference_Location
    Crete
  • ISSN
    1530-1052
  • Print_ISBN
    0-7695-2171-1
  • Type

    conf

  • DOI
    10.1109/CGI.2004.1309196
  • Filename
    1309196