DocumentCode :
3116013
Title :
Interactive global illumination for quasi-static scenes
Author :
García, R.J. ; Urena, C. ; Lastra, M. ; Montes, R. ; Revelles, J.
Author_Institution :
Departamento de Lenguajes y Sistemas Informaticos, Granada Univ.
fYear :
2004
fDate :
19-19 June 2004
Firstpage :
128
Lastpage :
131
Abstract :
This paper describes an approach to obtain interactive recalculation of global illumination for scenes with small moving objects (with respect to the complete geometry), on a standard PC, using density estimation techniques
Keywords :
computational geometry; computer graphics; interactive systems; lighting; ray tracing; computational geometry; density estimation techniques; desktop PC; interactive global illumination; quasistatic scenes; Animation; Finite element methods; Information geometry; Layout; Light sources; Lighting; Phase estimation; Photonic integrated circuits; Solids; State estimation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics International, 2004. Proceedings
Conference_Location :
Crete
ISSN :
1530-1052
Print_ISBN :
0-7695-2171-1
Type :
conf
DOI :
10.1109/CGI.2004.1309201
Filename :
1309201
Link To Document :
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