• DocumentCode
    3116170
  • Title

    Point based rendering for massive data sets: a case study

  • Author

    Mantler, Stephan ; Fuhrmann, Anton L.

  • Author_Institution
    VRVis Center for Virtual Reality & Visualization, Vienna
  • fYear
    2004
  • fDate
    19-19 June 2004
  • Firstpage
    182
  • Lastpage
    187
  • Abstract
    In this case study, we describe our experiences with implementing a hybrid polygonal and point based rendering system for displaying large data sets. Our reasons for choosing a point based system are explained in detail, together with some notes about the implementation and how it was integrated into a larger environment. We then describe some of the unforeseen problems of using point based rendering in OpenGL, and how we solved these issues. We conclude the report with a discussion of what worked well and what didn ´t, and the lessons learned
  • Keywords
    computational geometry; data visualisation; image resolution; rendering (computer graphics); very large databases; OpenGL; large data sets; point based rendering system; polygonal system; Computer aided software engineering; Data mining; Data visualization; Engines; Information analysis; Microscopy; Rendering (computer graphics); Runtime; Shape; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics International, 2004. Proceedings
  • Conference_Location
    Crete
  • ISSN
    1530-1052
  • Print_ISBN
    0-7695-2171-1
  • Type

    conf

  • DOI
    10.1109/CGI.2004.1309209
  • Filename
    1309209