DocumentCode
3116355
Title
Lighting design in low-cost immersive systems
Author
Magallon, Juan A. ; Sobreviela, Emilio J. ; Seron, Francisco J. ; Gutierrez, Diego
Author_Institution
Grupo de Informatica Grafica Avanzada, Zaragoza Univ.
fYear
2004
fDate
19-19 June 2004
Firstpage
266
Lastpage
269
Abstract
GIGA (the Advanced Computer Graphics Group from the University of Zaragoza) has developed two packages, code-named ALEPH and SICARA3D. Those systems are capable of both calculating light distribution in complex environments, based on a rigorous simulation of the physical phenomena involved, and visualizing the results in a photorealistic way, including models of the HVS (human visual system) implemented in a third package code-named SmiddotEmiddotKmiddotEmiddotR. Our systems support, as a remarkable difference with respect to all other known systems like RADIANCE ([G.J. Ward, (1994)]), a spectral management of lighting magnitudes, instead of working with simple RGB. We have also added to this framework the power of low-cost CAVE immersive systems. With this combination, we include stereoscopy and a collaborative environment to the reliability of the numerical results and the realistic aspect of the imagery
Keywords
data visualisation; lighting; realistic images; stereo image processing; collaborative lighting design environment; data visualization; human visual system; low-cost immersive systems; realistic images; spectral management; stereoscopy; Collaborative work; Computational modeling; Computer graphics; Computer simulation; Data visualization; Environmental management; Humans; Layout; Packaging; Visual system;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics International, 2004. Proceedings
Conference_Location
Crete
ISSN
1530-1052
Print_ISBN
0-7695-2171-1
Type
conf
DOI
10.1109/CGI.2004.1309219
Filename
1309219
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