DocumentCode
3116414
Title
Combination of facial movements on a 3D talking head
Author
Bui, The Duy ; Heylen, Dirk ; Nijholt, Anton
Author_Institution
Dept. of Comput. Sci., Twente Univ., Enschede
fYear
2004
fDate
19-19 June 2004
Firstpage
284
Lastpage
290
Abstract
Facial movements play an important role in interpreting spoken conversations and emotions. There are several types of movements, such as conversational signals, emotion displays, etc. We call these channels of facial movement. Realistic animation of these movements improves the realism, liveliness of the interaction between human and computers using embodied conversational agents. To date, no appropriate methods have been proposed for integrating all facial movements. We propose in this paper a scheme of combining facial movements on a 3D talking head. First, we concatenate the movements in the same channel to generate smooth transitions between adjacent movements. This combination only applies to individual muscles. The movements from all channels are then combined taking into account the resolution of possible conflicting muscles
Keywords
computer animation; emotion recognition; face recognition; realistic images; solid modelling; 3D talking head; facial movement; realistic animation; Computer displays; Computer science; Face; Facial animation; Facial muscles; Humans; Magnetic heads; Natural languages; Signal resolution; Speech synthesis;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics International, 2004. Proceedings
Conference_Location
Crete
ISSN
1530-1052
Print_ISBN
0-7695-2171-1
Type
conf
DOI
10.1109/CGI.2004.1309223
Filename
1309223
Link To Document