DocumentCode
3116596
Title
Physically based simulation of cracks on drying 3D solids
Author
Aoki, Kimiya ; Dong, Ngo Hai ; Kaneko, Toyohisa ; Kuriyama, Shigeru
Author_Institution
Dept. of Inf. & Comput. Sci., Toyohashi Univ. of Technol.
fYear
2004
fDate
19-19 June 2004
Firstpage
357
Lastpage
364
Abstract
Cracking is a natural phenomenon commonly observed on the surface of such objects as concrete, clay walls, rice fields, pottery, and tree barks. This paper describes a new physically based method for synthesizing 3D cracking patterns in clay solids by incorporating a moisture model. We employ actually measured values of the physical parameters used in the model. In addition, we describe a new method for dealing with a SD freeform object based upon the close-packed structure. Animated synthesis of not only external cracks but also internal cracks of SD freeform solids is possible
Keywords
clay; computational geometry; computer animation; cracks; simulation; solid modelling; 3D cracking patterns; 3D solids; SD freeform object; animated synthesis; clay solids; moisture model; physically based crack simulation; spring network model; Animation; Computational modeling; Computer simulation; Concrete; Layout; Moisture; Solid modeling; Springs; Surface cracks; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics International, 2004. Proceedings
Conference_Location
Crete
ISSN
1530-1052
Print_ISBN
0-7695-2171-1
Type
conf
DOI
10.1109/CGI.2004.1309233
Filename
1309233
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