• DocumentCode
    3117239
  • Title

    Hair paint

  • Author

    Hernandez, Benjamin ; Rudomin, Isaac

  • Author_Institution
    Comput. Sci. Dept., ITESM
  • fYear
    2004
  • fDate
    19-19 June 2004
  • Firstpage
    578
  • Lastpage
    581
  • Abstract
    Adding hair to virtual humans has focused on three important aspects: hair modeling, hair animation and hair rendering. We present an easy-to-use tool for hairstyling, modeling and animation of hair in real time. For modeling we use a paint-based interface to specify geometrical and styling characteristics of hair while for animation we use a simplified physical based approximation
  • Keywords
    computational geometry; computer animation; graphical user interfaces; rendering (computer graphics); solid modelling; virtual reality; hair animation; hair modeling; hair rendering; paint-based interface; physical based approximation; virtual humans; Animation; Computer science; Hair; Humans; Optical reflection; Paints; Rendering (computer graphics); Scalp; Skeleton; Solid modeling;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics International, 2004. Proceedings
  • Conference_Location
    Crete
  • ISSN
    1530-1052
  • Print_ISBN
    0-7695-2171-1
  • Type

    conf

  • DOI
    10.1109/CGI.2004.1309267
  • Filename
    1309267