DocumentCode
3117239
Title
Hair paint
Author
Hernandez, Benjamin ; Rudomin, Isaac
Author_Institution
Comput. Sci. Dept., ITESM
fYear
2004
fDate
19-19 June 2004
Firstpage
578
Lastpage
581
Abstract
Adding hair to virtual humans has focused on three important aspects: hair modeling, hair animation and hair rendering. We present an easy-to-use tool for hairstyling, modeling and animation of hair in real time. For modeling we use a paint-based interface to specify geometrical and styling characteristics of hair while for animation we use a simplified physical based approximation
Keywords
computational geometry; computer animation; graphical user interfaces; rendering (computer graphics); solid modelling; virtual reality; hair animation; hair modeling; hair rendering; paint-based interface; physical based approximation; virtual humans; Animation; Computer science; Hair; Humans; Optical reflection; Paints; Rendering (computer graphics); Scalp; Skeleton; Solid modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics International, 2004. Proceedings
Conference_Location
Crete
ISSN
1530-1052
Print_ISBN
0-7695-2171-1
Type
conf
DOI
10.1109/CGI.2004.1309267
Filename
1309267
Link To Document