• DocumentCode
    3117513
  • Title

    Real-time watercolor painting on a distributed paper model

  • Author

    Van Laerhoven, Tom ; Liesenborgs, Jori ; Van Reeth, Frank

  • Author_Institution
    Expertise Centre Digital Media, Limburgs Univ. Centrum, Diepenbeek
  • fYear
    2004
  • fDate
    19-19 June 2004
  • Firstpage
    640
  • Lastpage
    643
  • Abstract
    Current watercolor painting systems produce convincing results, but trade this quality for a simulation that is much too slow for interactive use. We describe the implementation of a paper model that allows for real-time creation of watercolor images by simulating the mechanics of pigment and water throughout a three-layer paper model. In order to keep the simulation real-time while painting on large surfaces, we adopt a distributed paper canvas by dividing it in a grid of subpapers, each of which is delegated to a remote process
  • Keywords
    art; computer animation; interactive systems; painting; real-time systems; realistic images; computer animation; digital paint system; distributed paper canvas; interactive system; real-time watercolor painting systems; three-layer paper model; watercolor images; Automata; Brushes; Fluid flow; Glazes; Ink; Painting; Paints; Parallel architectures; Pigmentation; Real time systems;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics International, 2004. Proceedings
  • Conference_Location
    Crete
  • ISSN
    1530-1052
  • Print_ISBN
    0-7695-2171-1
  • Type

    conf

  • DOI
    10.1109/CGI.2004.1309281
  • Filename
    1309281