DocumentCode
3122363
Title
The TACO protocol processor simulation environment
Author
Virtanen, Seppo ; Lilius, Johan
Author_Institution
Turku Centre for Comput. Sci., Finland
fYear
2001
fDate
2001
Firstpage
201
Lastpage
206
Abstract
Network hardware design is becoming increasingly challenging because more and more demands are put on network bandwidth and throughput requirements, and on the speed with which new devices can be put on the market. Using current standard techniques (general purpose microprocessors, ASIC´s) these goals are difficult to reach simultaneously. One solution to this problem that has recently attracted interest is the design of programmable processors with network-optimized hardware, that is, network or protocol processors. In this paper a simulation framework for a family of TTA protocol processor architectures is proposed. The protocol processors consist of a number of buses with functional units that encapsulate protocol specific operations. The TACO protocol processor simulator is a C++ framework based on SystemC. Functional units are created as C++ classes, which makes it easy to experiment with different configurations of the processor to see its performance
Keywords
C++ language; access protocols; hardware-software codesign; C++ framework based; SystemC; TACO protocol processor simulation environment; TTA protocol processor architectures; network bandwidth; network hardware design; programmable processors; simulation framework; throughput requirements; Bandwidth; Clocks; Computer architecture; Frequency; Hardware; Microprocessors; Permission; Process design; Protocols; Throughput;
fLanguage
English
Publisher
ieee
Conference_Titel
Hardware/Software Codesign, 2001. CODES 2001. Proceedings of the Ninth International Symposium on
Conference_Location
Copenhagen
Print_ISBN
1-58113-364-2
Type
conf
DOI
10.1109/HSC.2001.924676
Filename
924676
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