• DocumentCode
    3122864
  • Title

    Presence expression using eye robot for computer go and system

  • Author

    Yamazaki, Yoichi ; Hanada, Masaya ; Motoki, Makoto ; Lee, Chang-Shing ; Hashimoto, Takuya ; Dong, Fangyan ; Hirota, Kaoru

  • Author_Institution
    Dept..Electr.Electron.&Inf. Eng., Kanto Gakuin Univ., Yokohama, Japan
  • fYear
    2011
  • fDate
    27-30 June 2011
  • Firstpage
    783
  • Lastpage
    786
  • Abstract
    Friendly user interface is desired for robots and computer systems which support human in all areas of daily life, e.g., information service, educational system, support service for elderly, etc.. Presence expressions by eye robot is proposed, where the eye robot expressions help human to more deeply understand robot, and then effectively provide their service in its situation e.g., a personal learning program and an entertainment program. The proposed presence expression is applied a personal education system that involves the eye robot, learning contents on a laptop PC with a web camera, a wii remote (Nintendo Co.,Ltd.) for measuring attention span of a subject based on 3D accelerometer information. To estimate effects of presence expression by the eye robot, subjective questioner is performed in the personal education system. Three type of leaning programs are conducted by the system for 10 subjects with subjective questionnaires evaluated with the 3-poin scale. The results show that the proposed expressions by the eye robot help the subject to feel like one is watching and to have an uncanny impression. As a result, the system has enabled the subjects to take the program with feeling of tension. This research plans to apply computer go system, another personal educational and entertainment system, where the system realizes casual communication in the games.
  • Keywords
    Internet; accelerometers; artificial intelligence; computer aided instruction; human computer interaction; human-robot interaction; 3D accelerometer information; Web camera; computer go system; entertainment program; eye robot expressions; laptop PC; learning content; personal education system; personal learning program; presence expression; user friendly interface; wii remote; Conferences; Fuzzy systems; casual communication; communitation robotics; computer Go; presence expression;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Fuzzy Systems (FUZZ), 2011 IEEE International Conference on
  • Conference_Location
    Taipei
  • ISSN
    1098-7584
  • Print_ISBN
    978-1-4244-7315-1
  • Electronic_ISBN
    1098-7584
  • Type

    conf

  • DOI
    10.1109/FUZZY.2011.6007624
  • Filename
    6007624