DocumentCode :
3124408
Title :
Using Graphics Processor Units (GPUs) for Automatic Video Structuring
Author :
Kehoe, Peter ; Smeaton, Alan F.
Author_Institution :
Dublin City Univ., Dublin
fYear :
2007
fDate :
6-8 June 2007
Firstpage :
18
Lastpage :
18
Abstract :
The rapid pace of development of graphic processor units (GPUs) in recent years in terms of performance and programmability has attracted the attention of those seeking to leverage alternative architectures for better performance than that which commodity CPUs can provide. In this paper, the potential of the GPU in automatically structuring video is examined, specifically in shot boundary detection and representative keyframe selection techniques. We first introduce the programming model of the GPU and outline the implementation of techniques for shot boundary detection and representative keyframe selection on both the CPU and GPU, using histogram comparisons. We compare the approaches and present performance results for both the CPU and GPU. Overall these results demonstrate the significant potential for the GPU in this domain.
Keywords :
digital signal processing chips; image representation; video signal processing; alternative architectures; automatic video structuring; graphics processor units; histogram comparisons; programmability h; programming model; representative keyframe selection; shot boundary detection; Acceleration; Bandwidth; Graphics; Gunshot detection systems; Histograms; Programming profession; Random access memory; Read-write memory; Rendering (computer graphics); Video compression;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Image Analysis for Multimedia Interactive Services, 2007. WIAMIS '07. Eighth International Workshop on
Conference_Location :
Santorini
Print_ISBN :
0-7695-2818-X
Electronic_ISBN :
0-7695-2818-X
Type :
conf
DOI :
10.1109/WIAMIS.2007.85
Filename :
4279126
Link To Document :
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