• DocumentCode
    3124408
  • Title

    Using Graphics Processor Units (GPUs) for Automatic Video Structuring

  • Author

    Kehoe, Peter ; Smeaton, Alan F.

  • Author_Institution
    Dublin City Univ., Dublin
  • fYear
    2007
  • fDate
    6-8 June 2007
  • Firstpage
    18
  • Lastpage
    18
  • Abstract
    The rapid pace of development of graphic processor units (GPUs) in recent years in terms of performance and programmability has attracted the attention of those seeking to leverage alternative architectures for better performance than that which commodity CPUs can provide. In this paper, the potential of the GPU in automatically structuring video is examined, specifically in shot boundary detection and representative keyframe selection techniques. We first introduce the programming model of the GPU and outline the implementation of techniques for shot boundary detection and representative keyframe selection on both the CPU and GPU, using histogram comparisons. We compare the approaches and present performance results for both the CPU and GPU. Overall these results demonstrate the significant potential for the GPU in this domain.
  • Keywords
    digital signal processing chips; image representation; video signal processing; alternative architectures; automatic video structuring; graphics processor units; histogram comparisons; programmability h; programming model; representative keyframe selection; shot boundary detection; Acceleration; Bandwidth; Graphics; Gunshot detection systems; Histograms; Programming profession; Random access memory; Read-write memory; Rendering (computer graphics); Video compression;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image Analysis for Multimedia Interactive Services, 2007. WIAMIS '07. Eighth International Workshop on
  • Conference_Location
    Santorini
  • Print_ISBN
    0-7695-2818-X
  • Electronic_ISBN
    0-7695-2818-X
  • Type

    conf

  • DOI
    10.1109/WIAMIS.2007.85
  • Filename
    4279126