• DocumentCode
    3124544
  • Title

    Erasure coding for real-time streaming

  • Author

    Leong, Derek ; Ho, Tracey

  • Author_Institution
    Dept. of Electr. Eng., California Inst. of Technol., Pasadena, CA, USA
  • fYear
    2012
  • fDate
    1-6 July 2012
  • Firstpage
    289
  • Lastpage
    293
  • Abstract
    We consider a real-time streaming system where messages are created sequentially at the source, and are encoded for transmission over a packet erasure channel. Each message must subsequently be decoded at the receiver within a given delay from its creation time. We consider code design and maximum message rates when all messages must be decodable by their respective deadlines under a specified set of erasure patterns (erasure model). Specifically, we provide a code construction that achieves the optimal rate for an asymptotic number of messages, under erasure models containing a limited number of erasures per coding window, per sliding window, and containing erasure bursts of a limited length.
  • Keywords
    channel coding; decoding; error correction codes; code construction; code design; coding window; creation time; decoding; erasure bursts; erasure coding; erasure model; message rates; packet erasure channel; real time streaming; sliding window; Delay; Encoding; Real time systems; Receivers; Resource management; Upper bound; Vectors;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Theory Proceedings (ISIT), 2012 IEEE International Symposium on
  • Conference_Location
    Cambridge, MA
  • ISSN
    2157-8095
  • Print_ISBN
    978-1-4673-2580-6
  • Electronic_ISBN
    2157-8095
  • Type

    conf

  • DOI
    10.1109/ISIT.2012.6284055
  • Filename
    6284055