• DocumentCode
    3124864
  • Title

    From playgrounds to smartphones: Mobile evolution of a kids game

  • Author

    Palazzi, Claudio E. ; Maggiorini, Dario

  • Author_Institution
    Dipt. di Mat. Pura e Applicata, Univ. di Padova, Padova, Italy
  • fYear
    2011
  • fDate
    9-12 Jan. 2011
  • Firstpage
    182
  • Lastpage
    186
  • Abstract
    In the last decades mobile phones have evolved into powerful devices able to bring Internet services into our pockets. Following this trend, a popular application as gaming has extended its domain from home computers and consoles to the mobile realm. Indeed, mobile games embody a successful application for smartphones able to engage millions of subscribers worldwide. The next step is the creation of a new generation of mobile games, representing more than just a tiny version of home entertainment blockbusters; the ubiquitous use and the interesting features (i.e., camera, gyroscope, connectivity, GPS, etc.) of mobile phones create unprecedented opportunities for completely new kinds of gaming experience. As a proof of concept, we have created an application for mobile phones exploiting their camera and connectivity as available in every modern smartphone to digitally replicate and enhance an outdoor game for children that would not be playable through a desktop PC.
  • Keywords
    computer games; mobile computing; mobile handsets; Internet services; desktop PC; home computers; home entertainment blockbuster; kid game; mobile evolution; mobile games; mobile phones; smart phones; Cameras; Color; Games; Image color analysis; Mobile handsets; Protocols; Servers; Simon says; entertainment; iPhone; mobile game;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Consumer Communications and Networking Conference (CCNC), 2011 IEEE
  • Conference_Location
    Las Vegas, NV
  • Print_ISBN
    978-1-4244-8789-9
  • Type

    conf

  • DOI
    10.1109/CCNC.2011.5766449
  • Filename
    5766449