• DocumentCode
    3127293
  • Title

    Chip technologies for Entertainment Robots - present and future

  • Author

    Makimoto, T. ; Doi, T.T.

  • Author_Institution
    Sony Corp., Tokyo, Japan
  • fYear
    2002
  • fDate
    8-11 Dec. 2002
  • Firstpage
    9
  • Lastpage
    16
  • Abstract
    The historical background, current status and future prospect of Entertainment Robots will be reviewed, and the critical roles played by chip technologies - including processor performance, sensing capability and actuator elements - discussed. Entertainment Robots were developed and introduced to the market in the late 1990s. Sony\´s AIBO, a dog-like Entertainment Robot, was the first of this kind and was sold through Internet channels beginning in 1999. Biped humanoid robots have also been developed and will be introduced to the market in the not too distant future. Examples of the latest developments in this field will be demonstrated, including Sony\´s SDR-4X, which was developed in 2002. Entertainment Robots will continue providing never-ending challenges for chip engineers and will become a new "technology driver" in the coming decades.
  • Keywords
    consumer electronics; digital integrated circuits; integrated circuit technology; mobile robots; AIBO; Entertainment Robots; Sony SDR-4X; actuator elements; biped humanoid robots; chip technologies; processor performance; sensing capability; technology driver; Artificial intelligence; Cities and towns; History; Humans; Intelligent robots; Internet; Marketing and sales; Protection; Robot sensing systems; Service robots;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Electron Devices Meeting, 2002. IEDM '02. International
  • Conference_Location
    San Francisco, CA, USA
  • Print_ISBN
    0-7803-7462-2
  • Type

    conf

  • DOI
    10.1109/IEDM.2002.1175768
  • Filename
    1175768