DocumentCode
3131299
Title
Reduce latency: The key to successful interactive remote rendering systems
Author
Shi, Shu
Author_Institution
Dept. of Comput. Sci., Univ. of Illinois at Urbana-Champaign, Urbana, IL, USA
fYear
2011
fDate
21-25 March 2011
Firstpage
391
Lastpage
392
Abstract
Remote rendering is considered as a general and effective approach to collaborate mobile devices and cloud computing services and deliver computation or network bandwidth intensive media content (e.g., 3D games, 3D video) to mobile devices. In this abstract, I propose my doctoral thesis research on interaction latency reduction for remote rendering systems. My work mainly focuses on how image based rendering techniques can be appropriately applied to reduce the interaction latency which is originally caused by network delay.
Keywords
cloud computing; interactive systems; mobile handsets; multimedia systems; rendering (computer graphics); cloud computing services; computation delivery; image based rendering techniques; interaction latency reduction; interactive remote rendering systems; mobile devices; network bandwidth intensive media content; Bandwidth; Mobile communication; Mobile handsets; Rendering (computer graphics); Servers; Streaming media; Three dimensional displays; 3D video; Remote rendering; interaction latency;
fLanguage
English
Publisher
ieee
Conference_Titel
Pervasive Computing and Communications Workshops (PERCOM Workshops), 2011 IEEE International Conference on
Conference_Location
Seattle, WA
Print_ISBN
978-1-61284-938-6
Electronic_ISBN
978-1-61284-936-2
Type
conf
DOI
10.1109/PERCOMW.2011.5766915
Filename
5766915
Link To Document