• DocumentCode
    3132372
  • Title

    Boundary following in unknown polygonal environment based on fast marching method

  • Author

    Hsun Chiang, Chia ; Sin Liu, Jing

  • Author_Institution
    Inst. of Inf. Sci., Acad. Sinica, Taipei
  • fYear
    2008
  • fDate
    23-25 Aug. 2008
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    The fast marching method (FMM) is a powerful tool in the problem of shortest path planning. However it is limited to be used on a completely known terrain. In this paper, given only start and goal in an unknown polygonal environment consisting only polygonal obstacles, we would utilize the technique of boundary following to develop a boundary following FMM (BFFMM) that could be applied well to an unknown terrain. Comparative simulation results in different environments with single or multiple convex and/or concave polygons show that the efficiency of BFFMM outperforms FMM.
  • Keywords
    graph theory; mobile robots; path planning; boundary following; fast marching method; polygonal obstacles; shortest path planning; unknown polygonal environment; Information science; Joining processes; Mobile robots; Path planning; Robot sensing systems; Robot vision systems; Robotics and automation; Sensor systems; Silicon compounds; Sonar navigation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced robotics and Its Social Impacts, 2008. ARSO 2008. IEEE Workshop on
  • Conference_Location
    Taipei
  • Print_ISBN
    978-1-4244-2674-4
  • Electronic_ISBN
    978-1-4244-2675-1
  • Type

    conf

  • DOI
    10.1109/ARSO.2008.4653599
  • Filename
    4653599