DocumentCode
3132392
Title
Resynthesizing facial animation through 3D model-based tracking
Author
Pighin, Frédéric ; Szeliski, Richard ; Salesin, David H.
Author_Institution
Washington Univ., Seattle, WA, USA
Volume
1
fYear
1999
fDate
1999
Firstpage
143
Abstract
Given video footage of a person´s face, we present new techniques to automatically recover the face position and the facial expression from each frame in the video sequence. A 3D face model is fitted to each frame using a continuous optimization technique. Our model is based on a set of 3D face models that are linearly combined using 3D morphing. Our method has the advantages over previous techniques of fitting directly a realistic 3-dimensional face model and of recovering parameters that can be used directly in an animation system. We also explore many applications, including performance-driven animation (applying the recovered position and expression of the face to a synthetic character to produce an animation that mimics the input video), relighting the face, varying the camera position, and adding facial ornaments such as tattoos and scars
Keywords
computer animation; computer vision; face recognition; image sequences; 3D model-based tracking; 3D morphing; animation system; face position; facial animation resynthesis; facial expression; performance-driven animation; video sequence; Computer vision; Face detection; Facial animation; Facial features; Image motion analysis; Image sequences; Muscles; Optical computing; Shape measurement; Video sequences;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision, 1999. The Proceedings of the Seventh IEEE International Conference on
Conference_Location
Kerkyra
Print_ISBN
0-7695-0164-8
Type
conf
DOI
10.1109/ICCV.1999.791210
Filename
791210
Link To Document