DocumentCode :
3132425
Title :
Recognizing Straight Skeletons and Voronoi Diagrams and Reconstructing Their Input
Author :
Biedl, Therese ; Held, Matthias ; Huber, Samuel
Author_Institution :
David R. Cheriton Sch. of Comput. Sci., Univ. of Waterloo, Waterloo, ON, Canada
fYear :
2013
fDate :
8-10 July 2013
Firstpage :
37
Lastpage :
46
Abstract :
A straight skeleton is a well-known geometric structure, and several algorithms exist to construct the straight skeleton for a given polygon or planar straight-line graph. In this paper, we ask the reverse question: Given the straight skeleton (in form of a planar straight-line graph, with some rays to infinity), can we reconstruct a planar straight-line graph for which this was the straight skeleton? We show how to reduce this problem to the problem of finding a line that intersects a set of convex polygons. We can find these convex polygons and all such lines in $O(nlog n)$ time in the Real RAM computer model, where $n$ denotes the number of edges of the input graph. We also explain how our approach can be used for recognizing Voronoi diagrams of points, thereby completing a partial solution provided by Ash and Bolker in 1985.
Keywords :
computational complexity; computational geometry; Real RAM computer model; Voronoi diagram recognition; convex polygons; geometric structure; input graph; planar straight-line graph; polygon graph; straight skeletons recognition; Ash; Computational modeling; Educational institutions; Electronic mail; Random access memory; Skeleton; Solids; characterization; reconstruction; straight skeleton; voronoi diagram;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Voronoi Diagrams in Science and Engineering (ISVD), 2013 10th International Symposium on
Conference_Location :
St Petersburg
Type :
conf
DOI :
10.1109/ISVD.2013.11
Filename :
6605976
Link To Document :
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