DocumentCode
3133114
Title
Skeletal lines in gray-tone digital pictures
Author
Arcelli, Carlo ; Ramella, Giuliana
Author_Institution
Ist. di Cibernetica, CNR, Napoli, Italy
Volume
2
fYear
1997
fDate
2-4 Jul 1997
Firstpage
879
Abstract
In a gray-tone digital picture, the skeleton is a set of digital lines mainly located in correspondence with the regions having locally higher gray-values. We describe a sequential skeletonization algorithm based on the dilation of the bottom regions, accomplished by an ordered propagation technique through increasing gray-levels. The non-bottom regions are eroded by lowering the gray-value of their pixels, except for those pixels playing the role of topographical feature points and destined to become skeletal pixels. The algorithm allows one to associate to each skeletal pixel also quantitative information related to the gray-values characterizing the nearby regions. The resulting skeleton is more suitable than others to undergo pruning, which is a postprocessing step necessary in most cases to create a set of perceptually significant skeletal lines
Keywords
feature extraction; image representation; bottom regions dilation; digital lines; gray-tone digital pictures; image representation; ordered propagation technique; postprocessing; pruning; sequential skeletonization algorithm; skeletal lines; skeletal pixels; topographical feature points; Digital signal processing; Gray-scale; Iterative algorithms; Shape; Skeleton;
fLanguage
English
Publisher
ieee
Conference_Titel
Digital Signal Processing Proceedings, 1997. DSP 97., 1997 13th International Conference on
Conference_Location
Santorini
Print_ISBN
0-7803-4137-6
Type
conf
DOI
10.1109/ICDSP.1997.628499
Filename
628499
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