• DocumentCode
    3133114
  • Title

    Skeletal lines in gray-tone digital pictures

  • Author

    Arcelli, Carlo ; Ramella, Giuliana

  • Author_Institution
    Ist. di Cibernetica, CNR, Napoli, Italy
  • Volume
    2
  • fYear
    1997
  • fDate
    2-4 Jul 1997
  • Firstpage
    879
  • Abstract
    In a gray-tone digital picture, the skeleton is a set of digital lines mainly located in correspondence with the regions having locally higher gray-values. We describe a sequential skeletonization algorithm based on the dilation of the bottom regions, accomplished by an ordered propagation technique through increasing gray-levels. The non-bottom regions are eroded by lowering the gray-value of their pixels, except for those pixels playing the role of topographical feature points and destined to become skeletal pixels. The algorithm allows one to associate to each skeletal pixel also quantitative information related to the gray-values characterizing the nearby regions. The resulting skeleton is more suitable than others to undergo pruning, which is a postprocessing step necessary in most cases to create a set of perceptually significant skeletal lines
  • Keywords
    feature extraction; image representation; bottom regions dilation; digital lines; gray-tone digital pictures; image representation; ordered propagation technique; postprocessing; pruning; sequential skeletonization algorithm; skeletal lines; skeletal pixels; topographical feature points; Digital signal processing; Gray-scale; Iterative algorithms; Shape; Skeleton;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Digital Signal Processing Proceedings, 1997. DSP 97., 1997 13th International Conference on
  • Conference_Location
    Santorini
  • Print_ISBN
    0-7803-4137-6
  • Type

    conf

  • DOI
    10.1109/ICDSP.1997.628499
  • Filename
    628499