DocumentCode
3134889
Title
Computer science learning objects
Author
Alharbi, Ali ; Henskens, Frans ; Hannaford, Michael
Author_Institution
Sch. of Electr. Eng. & Comput. Sci., Univ. of Newcastle, Newcastle, NSW, Australia
fYear
2011
fDate
27-29 Dec. 2011
Firstpage
326
Lastpage
328
Abstract
High quality e-learning resources are expensive to produce. The “learning object” is an emerged instructional technology to promote the reusability of high quality learning resources. This paper presents an exploratory study of the learning objects designed to support computer science teaching and learning. The aim of the exploratory study is to get insight into the characteristics of computer science learning objects and to study different factors related to them. These factors include growth over time, user ratings, and personal collections. The learning objects were retrieved from The Multimedia Educational Resource for Learning and Online Teaching (MERLOT), a leading learning object repository which contains many learning objects under different disciplines. The study concludes by giving recommendations on improving the quality of computer science learning objects.
Keywords
computer aided instruction; computer science education; multimedia systems; MERLOT; computer science learning object; computer science teaching; e-learning resources; high quality learning resources; instructional technology; multimedia educational resource for learning and online teaching; Animation; Computational modeling; Computers; Education; Lead; Materials; Tutorials; Computer Science Education; Learning Objects; MERLOT;
fLanguage
English
Publisher
ieee
Conference_Titel
e-Education, Entertainment and e-Management (ICEEE), 2011 International Conference on
Conference_Location
Bali
Print_ISBN
978-1-4577-1381-1
Type
conf
DOI
10.1109/ICeEEM.2011.6137817
Filename
6137817
Link To Document