• DocumentCode
    3134889
  • Title

    Computer science learning objects

  • Author

    Alharbi, Ali ; Henskens, Frans ; Hannaford, Michael

  • Author_Institution
    Sch. of Electr. Eng. & Comput. Sci., Univ. of Newcastle, Newcastle, NSW, Australia
  • fYear
    2011
  • fDate
    27-29 Dec. 2011
  • Firstpage
    326
  • Lastpage
    328
  • Abstract
    High quality e-learning resources are expensive to produce. The “learning object” is an emerged instructional technology to promote the reusability of high quality learning resources. This paper presents an exploratory study of the learning objects designed to support computer science teaching and learning. The aim of the exploratory study is to get insight into the characteristics of computer science learning objects and to study different factors related to them. These factors include growth over time, user ratings, and personal collections. The learning objects were retrieved from The Multimedia Educational Resource for Learning and Online Teaching (MERLOT), a leading learning object repository which contains many learning objects under different disciplines. The study concludes by giving recommendations on improving the quality of computer science learning objects.
  • Keywords
    computer aided instruction; computer science education; multimedia systems; MERLOT; computer science learning object; computer science teaching; e-learning resources; high quality learning resources; instructional technology; multimedia educational resource for learning and online teaching; Animation; Computational modeling; Computers; Education; Lead; Materials; Tutorials; Computer Science Education; Learning Objects; MERLOT;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    e-Education, Entertainment and e-Management (ICEEE), 2011 International Conference on
  • Conference_Location
    Bali
  • Print_ISBN
    978-1-4577-1381-1
  • Type

    conf

  • DOI
    10.1109/ICeEEM.2011.6137817
  • Filename
    6137817