DocumentCode
3135342
Title
Pocketschool interactive Learning Ad-hoc Network
Author
Seol, Sunmi ; Karimi, Arafeh ; Kim, Paul ; Goyal, Aditi ; Dodson, Ben ; Lam, Monica
Author_Institution
Seeds of Empowerment, CA, USA
fYear
2011
fDate
27-29 Dec. 2011
Firstpage
70
Lastpage
75
Abstract
PSILAN (PocketSchool Interactive Learning Ad-hoc Network) is an interactive mobile learning framework designed for both formal and informal education scenarios with a particular consideration of under-resourced school or village settings. This paper describes how mobile innovation features of PSILAN are designed to help educators rapidly develop and easily deploy multiuser game-based mobile learning solutions and also how such solutions could potentially remain as highly viable and sustainable learning options for learners of all ages and regions. For discussions on implementation and evaluation, this paper presents one of mobile interaction applications developed for PSILAN, insights learned from 5th grade students and teachers in a rural Indian village school, and future development plans.
Keywords
ad hoc networks; computer games; distance learning; mobile computing; educators; formal education; informal education; interactive mobile learning framework; multiuser game based mobile learning solutions; pocketschool interactive learning ad hoc network; rural Indian village school; under resourced school; ad-hoc network; contextualization; educational game; mobile learning; sustainability;
fLanguage
English
Publisher
ieee
Conference_Titel
e-Education, Entertainment and e-Management (ICEEE), 2011 International Conference on
Conference_Location
Bali
Print_ISBN
978-1-4577-1381-1
Type
conf
DOI
10.1109/ICeEEM.2011.6137845
Filename
6137845
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