DocumentCode :
3137409
Title :
Rendering of animated sequences
Author :
Sanna, Andrea ; Montuschi, Paolo
Author_Institution :
Dipt. di Autom. e Inf., Politecnico di Torino, Italy
Volume :
1
fYear :
1996
fDate :
3-6 Nov. 1996
Firstpage :
135
Abstract :
We present a new and efficient algorithm to generate rendered animation. With respect to the approaches known in the existing literature, our algorithm does not generate the animated sequences frame-by-frame, but it renders only the parts which change between two following frames by exploiting the frame-to-frame coherence. We show, with practical examples, the efficiency of the proposed technique. In the proposed examples the animation can be rendered, with our method, at least eight times faster than by using a straightforward frame-by-frame technique.
Keywords :
computer animation; image sequences; rendering (computer graphics); animated sequences rendering; animation; frame to frame coherence; image sequences; ray casting algorithm; Animation; Casting; Image generation; Layout; Optical reflection; Optical refraction; Optical scattering; Ray tracing; Rendering (computer graphics); Testing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Signals, Systems and Computers, 1996. Conference Record of the Thirtieth Asilomar Conference on
Conference_Location :
Pacific Grove, CA, USA
ISSN :
1058-6393
Print_ISBN :
0-8186-7646-9
Type :
conf
DOI :
10.1109/ACSSC.1996.600844
Filename :
600844
Link To Document :
بازگشت