DocumentCode
3139658
Title
The design of a collaboration-oriented serious game
Author
Bououd, Ikram ; Boughzala, Imed
Author_Institution
Telecom Bus. Sch., Dept. of Inf. Syst., Inst. Telecom, Evry, France
fYear
2012
fDate
26-28 June 2012
Firstpage
62
Lastpage
67
Abstract
The present paper introduces a new category of games which could be ranked among the collaborative games. This “collaboration-oriented game” has the distinction of being based on the solidarity and collaboration rather than individualism and competition. It puts forward team spirit over the individual one and serves to enhance the collaboration skills for players. The collaboration-oriented game aims at enhancing managers´ capacity to manage their teams and allows them to learn collaboration skills and best practices. Such a game, as part of the panoply of serious games, allows learning and evolving through entertainment. This paper positions firstly this kind of game in the space of existing games, then, it presents its features and rules. Finally, it proposes some application scenarios in the professional context.
Keywords
computer games; design engineering; entertainment; groupware; learning (artificial intelligence); collaboration skill learning; collaboration-oriented serious game design; collaborative games; entertainment; game category; solidarity; team spirit; Collaboration; Companies; Games; Proposals; Team working; Training; Serious games; collaboration; collaboration-oriented game; team work;
fLanguage
English
Publisher
ieee
Conference_Titel
Communications and Information Technology (ICCIT), 2012 International Conference on
Conference_Location
Hammamet
Print_ISBN
978-1-4673-1949-2
Type
conf
DOI
10.1109/ICCITechnol.2012.6285843
Filename
6285843
Link To Document