DocumentCode :
3140229
Title :
Tradeoffs in Approximate Range Searching Made Simpler
Author :
Arya, Sunil ; Fonseca, Guilherme D da ; Mount, David M.
Author_Institution :
Dept. of Comput. Sci., Hong Kong Univ. of Sci. & Technol., Hong Kong
fYear :
2008
fDate :
12-15 Oct. 2008
Firstpage :
237
Lastpage :
244
Abstract :
Range searching is a fundamental problem in computational geometry. The problem involves preprocessing a set of n points in R^d into a data structure, so that it is possible to determine the subset of points lying within a given query range. In approximate range searching, a parameter eps epsiv > 0 is given, and for a given query range R the points lying within distance eps diam(R) of the range´s boundary may be counted or not. In this paper we present three results related to the issue of tradeoffs in approximate range searching. First, we introduce the range sketching problem. Next, we present a space-time tradeoff for smooth convex ranges, which generalize spherical ranges. Finally, we show how to modify the previous data structure to obtain a space-time tradeoff for simplex ranges. In contrast to existing results, which are based on relatively complex data structures, all three of our results are based on simple, practical data structures.
Keywords :
computational geometry; data structures; approximate range searching; computational geometry; data structure; query range; Brazil Council; Computational geometry; Computational modeling; Computer graphics; Computer science; Context modeling; Data structures; Educational institutions; Image processing; Shape;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics and Image Processing, 2008. SIBGRAPI '08. XXI Brazilian Symposium on
Conference_Location :
Campo Grande
ISSN :
1530-1834
Print_ISBN :
978-0-7695-3358-2
Type :
conf
DOI :
10.1109/SIBGRAPI.2008.24
Filename :
4654165
Link To Document :
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