DocumentCode :
3141632
Title :
Is Less Actually More? The Usefulness of Educational Mini-games
Author :
Frazer, Alex ; Argles, David ; Wills, Gary
Author_Institution :
Univ. of Southampton, Southampton
fYear :
2007
fDate :
18-20 July 2007
Firstpage :
533
Lastpage :
537
Abstract :
Interest in educational gaming is on the rise once again, and particular interest has started to peak in the area of lightweight educational mini-games. But are these games really as useful as people suggest, or are they simply too shallow to convey sufficient pedagogical meaning? And how do we assess how well these games measure up as educational resources? This paper first generates a "conclusive" list of educational requirements from a structured review of other researchers proposed requirements. It then presents details of the three most interesting educational mini-games taken from an investigation of around 30. Whilst some games were able to offer immersive, curiosity-provoking experiences full of relevant information, many of the games were shallow, formulaic, and lacking in information. Finally, conclusions and future work are proposed, including the packaging of mini-games into compendia to add depth, the use of mini-games in blended learning scenarios, and mechanisms to harvest the relatively simple player interactions to assist learner assessment. These findings aim to help educators make a more informed decision as to whether these games are right for their educational aims.
Keywords :
computer aided instruction; computer games; educational requirements; educational resources; lightweight educational mini-games; Context modeling; Education; Electronic learning; Feeds; Packaging;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Advanced Learning Technologies, 2007. ICALT 2007. Seventh IEEE International Conference on
Conference_Location :
Niigata
Print_ISBN :
0-7695-2916-X
Type :
conf
DOI :
10.1109/ICALT.2007.173
Filename :
4281086
Link To Document :
بازگشت