DocumentCode
3142670
Title
The application of IMS Learning Design to Develop Compute-based Educational Game
Author
Zeng, Miaomiao ; Zhou, Yueliang
Author_Institution
Zhejiang Normal Univ., Jinhua
fYear
2007
fDate
18-20 July 2007
Firstpage
726
Lastpage
727
Abstract
How can game designers realize the balance of "educational function" and "entertainment" in a computer-based educational game (CEG)? The concept of IMS learning design (LD) may be an available method and notion. In this article, a design structure of CEG based on activity theory was set up firstly, and then how to use LD to model each element in CEG was described, which was illustrated by an integration case as well. Finally, the conclusion was got that LD used as a framework of game activity designing can improve the effectiveness of CEG.
Keywords
computer aided instruction; computer games; entertainment; IMS learning design; compute-based educational game; entertainment; Application software; Automation; Computer science education; Educational institutions; Feedback; Game theory;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Learning Technologies, 2007. ICALT 2007. Seventh IEEE International Conference on
Conference_Location
Niigata
Print_ISBN
0-7695-2916-X
Type
conf
DOI
10.1109/ICALT.2007.239
Filename
4281140
Link To Document