• DocumentCode
    3142670
  • Title

    The application of IMS Learning Design to Develop Compute-based Educational Game

  • Author

    Zeng, Miaomiao ; Zhou, Yueliang

  • Author_Institution
    Zhejiang Normal Univ., Jinhua
  • fYear
    2007
  • fDate
    18-20 July 2007
  • Firstpage
    726
  • Lastpage
    727
  • Abstract
    How can game designers realize the balance of "educational function" and "entertainment" in a computer-based educational game (CEG)? The concept of IMS learning design (LD) may be an available method and notion. In this article, a design structure of CEG based on activity theory was set up firstly, and then how to use LD to model each element in CEG was described, which was illustrated by an integration case as well. Finally, the conclusion was got that LD used as a framework of game activity designing can improve the effectiveness of CEG.
  • Keywords
    computer aided instruction; computer games; entertainment; IMS learning design; compute-based educational game; entertainment; Application software; Automation; Computer science education; Educational institutions; Feedback; Game theory;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Learning Technologies, 2007. ICALT 2007. Seventh IEEE International Conference on
  • Conference_Location
    Niigata
  • Print_ISBN
    0-7695-2916-X
  • Type

    conf

  • DOI
    10.1109/ICALT.2007.239
  • Filename
    4281140