DocumentCode
3143632
Title
Continuous gradient proximity distance for humanoids free-collision optimized-postures
Author
Escande, Adrien ; Miossec, Sylvain ; Kheddar, Abderrahmane
Author_Institution
AIST/CNRS Joint Japanese-French Robot. Lab.
fYear
2007
fDate
Nov. 29 2007-Dec. 1 2007
Firstpage
188
Lastpage
195
Abstract
This paper presents a new method for strictly convex hulls (i.e. bounding volume) generation made by assembling patches of spheres and toruses (STP-BV). This bounding volume allows to compute proximity distances with the guarantee of their gradients´ continuity. This bounding volume is computed off-line; it slightly over-covers the polyhedral convex hull of the geometrical form. Given a pair of convex objects, having only one of them strictly convex (i.e. STP-BV covered) is proved to be sufficient to guarantee gradient continuity of the proximity distance. The distance computation is based on the closest features of the underlying polyhedral convex hull obtained with V-Clip or any other algorithm. The suggested algorithm is exemplified through a free-collision (including free self-collision) optimization-based humanoid posture generation.
Keywords
collision avoidance; computational geometry; gradient methods; humanoid robots; mobile robots; optimisation; continuous gradient proximity distance computation; geometrical form; humanoid free-collision optimized-posture generation; humanoid robot; polyhedral convex hull generation; Collision avoidance; Constraint optimization; Cost function; Energy consumption; Humanoid robots; Optimization methods; Orbital robotics; Robotic assembly; Stability; Trajectory;
fLanguage
English
Publisher
ieee
Conference_Titel
Humanoid Robots, 2007 7th IEEE-RAS International Conference on
Conference_Location
Pittsburgh, PA
Print_ISBN
978-1-4244-1861-9
Electronic_ISBN
978-1-4244-1862-6
Type
conf
DOI
10.1109/ICHR.2007.4813867
Filename
4813867
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