DocumentCode
3148587
Title
How do visual angle and physical screen size affect presence and emotional responses of game players?
Author
Wu, Zhiming ; Lin, Tao ; Tang, Ningjiu
Author_Institution
Dept. of Comput. Sci., Sichuan Univ., Chengdu, China
fYear
2011
fDate
16-18 April 2011
Firstpage
4128
Lastpage
4131
Abstract
This study examines specifically the effects of these two properties of large displays on presence and emotional responses, using physiological as well as subjective methods. The results indicate that the larger visual angle offered by a large display produces higher subjective assessment of spatial presence, engagement, emotional arousal and valence, and greater galvanic skin response than for a small visual angle; and that the larger visual angle causes greater acceleration or deceleration in heart rate in response, respectively, to arousing or attention-requiring events than a smaller visual angle. However, physically larger screen size produces higher subjective assessment of emotional arousal, engagement, and presence, but it does not show a significant effect on physiological response.
Keywords
computer displays; computer games; user interfaces; emotional arousal assessment; emotional valence assessment; engagement assessment; game player; large display property; physical screen size; player emotional response; player presence response; spatial presence assessment; visual angle; Biomedical monitoring; Games; Heart rate; Media; Psychology; Three dimensional displays; Visualization; Large display; physical screen size; physiological measures; user experience; visual angle;
fLanguage
English
Publisher
ieee
Conference_Titel
Consumer Electronics, Communications and Networks (CECNet), 2011 International Conference on
Conference_Location
XianNing
Print_ISBN
978-1-61284-458-9
Type
conf
DOI
10.1109/CECNET.2011.5768244
Filename
5768244
Link To Document