• DocumentCode
    3152128
  • Title

    Computers play the Beer Game: can artifical agents manage supply chains

  • Author

    Kimbrough, Steven O. ; Wu, D.J. ; Zhong, Fang

  • Author_Institution
    Wharton Sch., Pennsylvania Univ., Philadelphia, PA, USA
  • fYear
    2001
  • fDate
    6-6 Jan. 2001
  • Abstract
    In this study, we model an electronic supply chain that is managed by artificial agents. We investigate whether artificial agents do better than humans when playing the MIT Beer Game. Can the artificial agents mitigate the Bullwhip effect or discover good and effective business strategies? In particular, we study the following questions: can agents learn reasonably good policies in the face of deterministic demand with fixed lead-time? Can agents cope reasonably well in the face of stochastic demand with stochastic lead-time? Can agents learn and adapt in various contexts to play the game? Can agents cooperate across the supply chain?.
  • Keywords
    business data processing; learning (artificial intelligence); software agents; Bullwhip effect; MIT Beer Game; agent cooperation; artifical agents; business strategies; deterministic demand; fixed lead-time; learning; stochastic demand; stochastic lead-time; supply chain management; Costs; Delay effects; Educational institutions; Games; Humans; Stochastic processes; Stochastic systems; Supply chain management; Supply chains; Virtual enterprises;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    System Sciences, 2001. Proceedings of the 34th Annual Hawaii International Conference on
  • Conference_Location
    Maui, HI, USA
  • Print_ISBN
    0-7695-0981-9
  • Type

    conf

  • DOI
    10.1109/HICSS.2001.927047
  • Filename
    927047