DocumentCode
3152128
Title
Computers play the Beer Game: can artifical agents manage supply chains
Author
Kimbrough, Steven O. ; Wu, D.J. ; Zhong, Fang
Author_Institution
Wharton Sch., Pennsylvania Univ., Philadelphia, PA, USA
fYear
2001
fDate
6-6 Jan. 2001
Abstract
In this study, we model an electronic supply chain that is managed by artificial agents. We investigate whether artificial agents do better than humans when playing the MIT Beer Game. Can the artificial agents mitigate the Bullwhip effect or discover good and effective business strategies? In particular, we study the following questions: can agents learn reasonably good policies in the face of deterministic demand with fixed lead-time? Can agents cope reasonably well in the face of stochastic demand with stochastic lead-time? Can agents learn and adapt in various contexts to play the game? Can agents cooperate across the supply chain?.
Keywords
business data processing; learning (artificial intelligence); software agents; Bullwhip effect; MIT Beer Game; agent cooperation; artifical agents; business strategies; deterministic demand; fixed lead-time; learning; stochastic demand; stochastic lead-time; supply chain management; Costs; Delay effects; Educational institutions; Games; Humans; Stochastic processes; Stochastic systems; Supply chain management; Supply chains; Virtual enterprises;
fLanguage
English
Publisher
ieee
Conference_Titel
System Sciences, 2001. Proceedings of the 34th Annual Hawaii International Conference on
Conference_Location
Maui, HI, USA
Print_ISBN
0-7695-0981-9
Type
conf
DOI
10.1109/HICSS.2001.927047
Filename
927047
Link To Document