• DocumentCode
    3153442
  • Title

    Comparison between two original methods including scattering in 3D channel simulations

  • Author

    Cocheril, Yann ; Reynaud, Sebastien ; Vauzelle, Rodolphe

  • Author_Institution
    Lab. SIC, Poitiers Univ., Futuroscope Chasseneuil
  • fYear
    2006
  • fDate
    10-12 Sept. 2006
  • Firstpage
    87
  • Lastpage
    90
  • Abstract
    Two original methods to characterize the channel behavior in indoor environments composed of rough surfaces are presented and compared between themselves. They are based on algorithms developed for the image rendering field using Monte-Carlo methods to simulate the scattering phenomenon from rough surfaces. A previous study has shown which statistical parameters of real rough surfaces such as wall roughcasts have to be considered in order to have the more realistic scattering simulation as possible. Firstly, this paper presents in details the two studied methods. Secondly, we compare their performance and accuracy by simulating the radio channel for different rough indoor environments at 60 GHz
  • Keywords
    Monte Carlo methods; electromagnetic wave scattering; indoor radio; rough surfaces; wireless channels; 3D radio channel simulations; 60 GHz; Monte-Carlo methods; image rendering; indoor environments; rough surface scattering phenomenon; statistical parameters; Fresnel reflection; Indoor environments; Optical reflection; Optical scattering; Optical surface waves; Ray tracing; Rendering (computer graphics); Rough surfaces; Surface roughness; Surface waves; 3D ray tracing; Monte Carlo; indoor environments; rough surfaces; scattering;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Wireless Technology, 2006. The 9th European Conference on
  • Conference_Location
    Manchester
  • Print_ISBN
    2-9600551-5-2
  • Type

    conf

  • DOI
    10.1109/ECWT.2006.280441
  • Filename
    4057444