• DocumentCode
    3165152
  • Title

    Empirical evidence equilibria in stochastic games

  • Author

    Dudebout, N. ; Shamma, Jeff S.

  • Author_Institution
    Decision & Control Lab., Georgia Inst. of Technol., Atlanta, GA, USA
  • fYear
    2012
  • fDate
    10-13 Dec. 2012
  • Firstpage
    5780
  • Lastpage
    5785
  • Abstract
    The framework of empirical evidence equilibrium (EEE) for stochastic games is developed in this paper. In a stochastic game, agents collectively influence the dynamic of the environment. In standard equilibria, each agent´s strategy is optimal with respect to its opponents´ strategies. Therefore, each strategy is the solution to a partially observable Markov decision process (POMDP). The following considerations motivate the notion of EEE. First, solutions to a POMDP can be prohibitively complex to compute and implement. Second, agents might not fully understand the environment´s dynamic. Third, standard equilibria do not accommodate different levels of bounded rationality among agents. Finally, reaching equilibrium in stochastic games has not been adequately addressed. In the EEE framework, each agent formulates a simple model of its opponents´ effects. It neglects that agents are mutually dependent through the environment and computes an optimal strategy associated with its model. The agents play their strategies against each other and make some observations. Agents are in EEE when the models are consistent with these empirical observations. In this paper, the notion of EEE is formalized and an existence result is established in a general setting. Relations with other equilibria, including mean field equilibria, are also presented. Finally, the learning of EEEs by simple adaptive processes is illustrated through simulation.
  • Keywords
    Markov processes; decision theory; learning (artificial intelligence); multi-agent systems; observability; stochastic games; POMDP; adaptive process; agent bounded rationality; empirical evidence equilibria; environment dynamics; learning; mean field equilibria; mutually dependent agents; opponent effect; opponent strategy; optimal agent strategy; optimal strategy; partially observable Markov decision process; stochastic games; Computational modeling; Face; Games; History; Markov processes; Monitoring;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Decision and Control (CDC), 2012 IEEE 51st Annual Conference on
  • Conference_Location
    Maui, HI
  • ISSN
    0743-1546
  • Print_ISBN
    978-1-4673-2065-8
  • Electronic_ISBN
    0743-1546
  • Type

    conf

  • DOI
    10.1109/CDC.2012.6426118
  • Filename
    6426118