DocumentCode
3173721
Title
Precise Construction and Control of Implicit Fillets in the BlobTree
Author
Grasberger, Herbert ; Weidlich, Andrea ; Wilkie, Alexander ; Wyvill, Brian
Author_Institution
Univ. of Victoria, Victoria, BC, Canada
fYear
2010
fDate
21-23 June 2010
Firstpage
151
Lastpage
162
Abstract
Skeletal implicit modelling systems have been used to design models of both organic and man-made structures, however existing systems lack convenient and accurate methods for users to define fillets when building prototype engineering models. In this work we extend the methodology and skeletal primitives found in the BlobTree and introduce an improved method for modelling fillets. This is done by interpolating between hard-edged and soft-edged representations of a primitive, using the field to control the interpolation. Blending planes are introduced as a way of providing user control for this interpolation. The new methods are expressed as blend operators between two objects and can thus be implemented as a new node in the BlobTree. In addition we introduce an efficient methodology for modelling hard edged primitives.
Keywords
CAD; blending; building; interpolation; solid modelling; structural engineering computing; BlobTree; blending planes; building prototype engineering models; design models; hard edged primitive modelling; implicit fillet control; interpolation; skeletal implicit modelling systems; soft edged primitive modelling; Buildings; Context modeling; Design engineering; Geometry; Graphics; Interpolation; Prototypes; Shape control; Solid modeling; Welding; CSG; Computer Graphics; fillets; implicit modelling; the BlobTree;
fLanguage
English
Publisher
ieee
Conference_Titel
Shape Modeling International Conference (SMI), 2010
Conference_Location
Aix-en-Provence
Print_ISBN
978-1-4244-7259-8
Electronic_ISBN
978-1-4244-7260-4
Type
conf
DOI
10.1109/SMI.2010.37
Filename
5521458
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