DocumentCode
3179815
Title
Interactive Exploration of Remote Isosurfaces with Point-Based Non-Photorealistic Rendering
Author
Ji, Guangfeng ; Shen, Han-Wei ; Gao, Jinzhu
Author_Institution
Ohio State Univ. Columbus, Columbus
fYear
2008
fDate
5-7 March 2008
Firstpage
25
Lastpage
32
Abstract
We present a non-photo realistic rendering technique for interactive exploration of isosurfaces generated from remote volumetric data. Instead of relying on the conventional smooth shading technique to render the isosurfaces, a point-based technique is used to represent and render the isosurfaces in a remote client-server environment. The non-photo realistic nature of the proposed rendering method enables the server to transmit only the essential surface features, which substantially reduces the network traffic. The algorithm also utilizes frame coherence and efficiently encodes the isosurface configuration inside each voxel cell to further minimize the network overhead. Finally, our algorithm can adjust the point distributions using different illumination settings to adapt to different network speeds.
Keywords
client-server systems; computational geometry; data visualisation; interactive systems; rendering (computer graphics); client-server environment; interactive isosurface exploration; point-based nonphoto realistic rendering technique; remote visualization; remote volumetric data; Computer displays; Computer graphics; Costs; Data visualization; Isosurfaces; Large-scale systems; Lighting; Network servers; Rendering (computer graphics); Workstations; Point based rendering; non-photorealistic rendering; remote visualization; visibility;
fLanguage
English
Publisher
ieee
Conference_Titel
Visualization Symposium, 2008. PacificVIS '08. IEEE Pacific
Conference_Location
Kyoto
Print_ISBN
978-1-4244-1966-1
Type
conf
DOI
10.1109/PACIFICVIS.2008.4475455
Filename
4475455
Link To Document