DocumentCode :
318025
Title :
Hypergame analysis introducing certainty factor
Author :
Monden, Akira ; Ogino, Katsuya ; Adachi, Norihiko
Author_Institution :
Inf. Technol. Res. Lab., NEC Corp., Kawasaki, Japan
Volume :
2
fYear :
1997
fDate :
12-15 Oct 1997
Firstpage :
1563
Abstract :
The paper presents two methods of hypergame analysis to model and analyze such conflicts where players have plural perceptions about conflict situations. A certainty factor is first defined to evaluate the assurance degree for expected game. The certainty factor is fundamental and is used to combine plural perceptions in hypergame. The relation between games is then investigated to handle the structural difference between expected games. Based on the perceived equilibria and perceived strategies, two methods are then proposed for hypergame analysis under plural perceptions. The present approach determines a different set of equilibria, depending on the certainty factor and the threshold
Keywords :
game theory; operations research; social sciences; certainty factor; conflict analysis; equilibrium; game theory; hypergame analysis; plural perceptions; Analytical models; Information analysis; Laboratories; National electric code; Paper technology; Stability analysis;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Systems, Man, and Cybernetics, 1997. Computational Cybernetics and Simulation., 1997 IEEE International Conference on
Conference_Location :
Orlando, FL
ISSN :
1062-922X
Print_ISBN :
0-7803-4053-1
Type :
conf
DOI :
10.1109/ICSMC.1997.638220
Filename :
638220
Link To Document :
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